
The Impact of Video Games Kids, society, and beyond ![]() 비디오게임의 영향 아이들 및 사회 전반에의 영향 ![]() Discussion Questions Q1 In your own words, please briefly summarize the article. Q2 Do you play video games? What is your general opinion on them? Q3 Do you agree that video games are a form of art and storytelling on par with movies and books? Why or why not? Q4 In your opinion, what are some of the positive effects video games can have on children and adolescents? Q5 In your opinion, what are some of the negative effects video games can have on children and adolescents? Q6 How should parents regulate their children’s consumption of video games? How can they help offset the negative effects that games might have on their children? Q7 What are your favorite stories from games, movies, or books? Q8 If you have a question or questions that you'd like to discuss during your class, please write them down. Expressions manifold adjective; many and various 例文 1 The implications of this research are manifold. 例文 2 There are manifold applications of AI technology. AAA releases/AAA games high-budget, high-profile games that are typically produced and distributed by large, well-known publishers 例文 1 The price for AAA games at launch is higher every year. 例文 2 Last year’s AAA releases were rather disappointing. clear-cut sharply defined; easy to perceive or understand 例文 1 After meeting with the client, we finally had a clear-cut objective. 例文 2 What’s the right thing to do for our children is not always clear-cut. |
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